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Kimms A, Drechsel J (2009). Cost Sharing under Uncertainty: An Algorithmic Approach to Cooperative Interval-Valued Games. BuR - Business Research, Vol. 2, Iss. 2, pp. 206-213, URN: urn:nbn:de:0009-20-21721

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%0 Journal Article
%T Cost Sharing under Uncertainty: An Algorithmic Approach to Cooperative Interval-Valued Games
%A Kimms, Alf
%A Drechsel, Julia
%J BuR - Business Research
%D 2009
%V 2
%N 2
%@ 1866-8658
%F kimms2009
%X Recently, Branzei, Dimitrov, and Tijs (2003) introduced cooperative interval-valued games. Among other insights, the notion of an interval core has been coined and proposed as a solution concept for interval-valued games. In this paper we will present a general mathematical programming algorithm which can be applied to find an element in the interval core. As an example, we discuss lot sizing with uncertain demand to provide an application for interval-valued games and to demonstrate how interval core elements can be computed. Also, we reveal that pitfalls exist if interval core elements are computed in a straightforward manner by considering the interval borders separately.
%L 330
%K cooperative game theory
%K core
%K interval-valued games
%K lot-sizing
%K mathematical programming
%U http://nbn-resolving.de/urn:nbn:de:0009-20-21721
%P 206-213

Bibtex

@Article{kimms2009,
  author = 	"Kimms, Alf
		and Drechsel, Julia",
  title = 	"Cost Sharing under Uncertainty: An Algorithmic Approach to Cooperative Interval-Valued Games",
  journal = 	"BuR - Business Research",
  year = 	"2009",
  volume = 	"2",
  number = 	"2",
  pages = 	"206--213",
  keywords = 	"cooperative game theory",
  keywords = 	"core",
  keywords = 	"interval-valued games",
  keywords = 	"lot-sizing",
  keywords = 	"mathematical programming",
  abstract = 	"Recently, Branzei, Dimitrov, and Tijs (2003) introduced cooperative interval-valued games. Among other insights, the notion of an interval core has been coined and proposed as a solution concept for interval-valued games. In this paper we will present a general mathematical programming algorithm which can be applied to find an element in the interval core. As an example, we discuss lot sizing with uncertain demand to provide an application for interval-valued games and to demonstrate how interval core elements can be computed. Also, we reveal that pitfalls exist if interval core elements are computed in a straightforward manner by considering the interval borders separately.",
  issn = 	"1866-8658",
  url = 	"http://nbn-resolving.de/urn:nbn:de:0009-20-21721"
}

RIS

TY  - JOUR
AU  - Kimms, Alf
AU  - Drechsel, Julia
PY  - 2009//
TI  - Cost Sharing under Uncertainty: An Algorithmic Approach to Cooperative Interval-Valued Games
JO  - BuR - Business Research
SP  - 206
EP  - 213
VL  - 2
IS  - 2
KW  - cooperative game theory
KW  - core
KW  - interval-valued games
KW  - lot-sizing
KW  - mathematical programming
N2  - Recently, Branzei, Dimitrov, and Tijs (2003) introduced cooperative interval-valued games. Among other insights, the notion of an interval core has been coined and proposed as a solution concept for interval-valued games. In this paper we will present a general mathematical programming algorithm which can be applied to find an element in the interval core. As an example, we discuss lot sizing with uncertain demand to provide an application for interval-valued games and to demonstrate how interval core elements can be computed. Also, we reveal that pitfalls exist if interval core elements are computed in a straightforward manner by considering the interval borders separately.
SN  - 1866-8658
UR  - http://nbn-resolving.de/urn:nbn:de:0009-20-21721
ID  - kimms2009
ER  - 

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ISI

PT Journal
AU Kimms, A
   Drechsel, J
TI Cost Sharing under Uncertainty: An Algorithmic Approach to Cooperative Interval-Valued Games
SO BuR - Business Research
PY 2009
BP 206
EP 213
VL 2
IS 2
DE cooperative game theory; core; interval-valued games; lot-sizing; mathematical programming
AB Recently, Branzei, Dimitrov, and Tijs (2003) introduced cooperative interval-valued games. Among other insights, the notion of an interval core has been coined and proposed as a solution concept for interval-valued games. In this paper we will present a general mathematical programming algorithm which can be applied to find an element in the interval core. As an example, we discuss lot sizing with uncertain demand to provide an application for interval-valued games and to demonstrate how interval core elements can be computed. Also, we reveal that pitfalls exist if interval core elements are computed in a straightforward manner by considering the interval borders separately.
ER

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  <subject>
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Issues 2009
Volume 2 | Issue 2 | December 2009
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Volume 2 | Issue 1 | May 2009
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